![]() If you want to get an idea of just how little of the original presentation has been changed, press the button that instantly switches between the "original" and "remastered" versions. The game spans four years, and its endearing characters are allowed to grow and evolve over that time in ways that still feel revolutionary today. The scope and scale of the narrative is also leagues ahead of what most of modern games winkingly refer to as story. It's honestly just a little sad that the heavy Latin influence of Grim Fandango feels just as fresh and invigorating in today's milquetoast landscape as it must have in 1998. ![]() The real strength of Grim Fandango is this sweeping story, the brilliant actors that deliver it and the still stunning aesthetic, a blend of Aztec folklore, Art Deco design and a heavy dose of film noir. When Mercedes doesn't qualify for so much as a tricycle, he smells a rat and is launched into an adventure that takes him from his hometown of El Marrow to, literally, the end of the world. He assumes that someone who spent most of their life volunteering is a lock for a much sought-after ticket on the Number Nine, a direct train to the Ninth Underworld. That all changes when the saint-like Mercedes Colomar walks through his door. As a travel agent who escorts the deceased to their final rewards, the best mode of transport he's been able to scare up for his clients lately has been a walking stick. As Grim Fandango opens in the Land of the Dead, Manny Calavera has fallen on hard times (even for a dead guy).
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